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Bullet Hell – Nickname for extremely difficult subgenre of shmups that fills the screen with enemy fire. Casual – A game deliberately designed to require low amounts of skill or effort. Cheap, Cheese – Anything that is considered unfair or overpowered. Chipping, Ticking – In fighting games, blocking an enemy’s special attack usually still does a tiny amount of damage to the blocker, which is known as chip damage.In ‘s heyday, this was often considered Cheap and therefore worthy of beating the user with a bicycle chain.Modern advertising focuses on the same thing but no longer uses the term Bit.
Examples can include characters, levels, and items that didn’t make the final cut of the game.
As there is no way to purchase these games, many people (even those who condemn piracy) see no moral or legal problem with distributing these old games in order to keep them alive. Action – Almost all video games involve action, so having a genre called action seems superfluous.
The best abandonware site is probably Home of the Underdogs. Games placed in this genre may be shooters, platformers, or just about anything. Aggro – Gaining the attention of a (usually) computer-controlled enemy.
Both indie games and big-budget film wannabe games attempt to be arty in different ways.
Balancing – Ensuring that the attributes of the playable characters in a competitive game don’t leave any at an insurmountably unfair advantage over the others.